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DEEP YELLOW

DEEP YELLOW

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Devlog

  • Every Texture is a Python Script
    February 15, 2026 by aebrer - Drew Brereton
    1
    #devlog, #procedural, #generative, #procedural generation, #gamedev, #art, #python
    Every Texture is a Python Script Deep Yellow’s textures aren’t drawn. They’re not generated by an AI art model either. Every wall, floor, ceiling, and entity sprite in the game is a Python scrip... Continue reading
  • v0.11.X - Dynamic Lighting System!
    February 15, 2026 by aebrer - Drew Brereton#devlog, #major update, #lighting, #godot, #procedural, #generative
    Lighting the Backrooms When I started Deep Yellow, every level was lit the same way: a flat ambient wash plus a small light attached to the player. It worked, but it looked like a game jam project. Th... Continue reading
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